A downloadable game

Published by Upopa Games, 2013.

My work included designing the pace, balance, and difficulty curve of the main game. Later I came up with and designed additional game modes. I also created an in-game economy with several types of items and in-app purchases.

This is the only Upopa game in which I did some of the art:
I designed and animated the monsters, most of the weapons,
and some visual effects.
I wrote a postmortem of the game, detailing some of the process
and motivations behind it:
http://www.gamesauce.biz/tag/hopeless-the-dark-cave/
Hopeless went through some significant changes in 2018, and you can find that version in the links below. The screenshots on this page are from the original version of the game, available for download here:

http://www.upopa.com/Hopelesslegacy

Art: Niv Touboul

Programming: Or Avrahamy

Available on

Comments

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this for pc

Nope, only for mobile (Android and iPhone / iPad).